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AI Insights · Timothy · April 2022

Top 5 Low Poly Games Performance in United Kingdom Q1 2022

Discover the performance trends of the top 5 low poly games in the United Kingdom during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Low Poly Games Performance in United Kingdom Q1 2022

In Q1 2022, the top 5 low poly games on the unified platform in the United Kingdom showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Let's delve into the data provided by Sensor Tower to understand how these games fared.

Roblox from Roblox Corporation saw its weekly revenue peak at approximately $1.1M in late December, followed by a gradual decline to around $888K by mid-March. Weekly downloads started strong at about 124.8K but dropped to roughly 57.8K by the end of March. The game maintained a high number of weekly active users, starting at 3.5M and slightly decreasing to approximately 3.2M.

Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a significant drop in weekly revenue from $57.3K in late December to about $21.4K by the end of March. Weekly downloads also saw a downward trend, starting at 29.6K and ending at around 16.9K. The weekly active users count followed a similar pattern, beginning at 49.4K and decreasing to approximately 35K.

Old School RuneScape from Jagex had relatively stable weekly revenue, fluctuating around $20K to $25K throughout the quarter. Weekly downloads remained low, starting at 1.3K and ending at just under 1K. The game maintained a consistent number of weekly active users, peaking at 13.6K in late January and then stabilizing around 9.5K by the end of March.

Art of War: Legions by Fastone Games exhibited a decline in weekly revenue from $32.7K at the beginning of the quarter to approximately $17.8K by the end. Weekly downloads fell from 2.7K to about 1K over the same period. The weekly active users count started at 33.9K and gradually decreased to around 19.2K.

Egg, Inc. from Auxbrain, Inc. experienced a steady decline in weekly revenue from $16K in late December to approximately $9.8K by the end of March. Weekly downloads varied throughout the quarter, starting at 19K and ending at around 11.4K. The game maintained a relatively stable number of weekly active users, ranging from 150K to 170K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022